The first-ever study on Game Transfer Phenomena (GTP) in 2011 revealed that gamers at least temporarily, have seen or heard elements from video games, or have thought or done things in the real world as in the video games. The initial study was based on interviews, some with minors. For […]
Let’s start the year with good humour and energy looking at the GTP cartoon collection “GTP Adventures”, based on gamers’ experiences. My best wishes for this journey that has just started! [huge_it_slider id=”4″] Please spare some minutes and participate in my survey on Game Transfer Phenomena and make your voice […]
The goal of the GTP project is to clarify and demystified phenomenological players’ experiences in order to maximized the benefits of interactive media. As well as understand automatic mental, physiological and behaviour process that can be relevant in different areas of the sciences. The purpose of this survey is to […]
Some players have reported organizing real life information using video game menus as mind visualization or actually seeing video games elements overlaying real life objects.
This song include different GTP experiences. Follow the lyrics. “Starcraft effecty” by Jude. The Tetris Effect is a mental phenomenon Comes from playing way too much it seems Falling blocks will follow you all day long Even showing up inside your dreams But me I dream of siege tanks and […]