Have your gaming experiences ever transferred to the real world? Participate in our new study on Game Transfer Phenomena. The study aims to examine the relationship between Game Transfer Phenomena and cognitive processes. Who can participate in this study? 18 to 50 years old Right-handed Play video games at least […]
It is easy to imagine how Augmented Reality technologies will transform, enhance or distort our everyday perceptions by superimposing vivid synthetic images on real world sceneries. Localization-based quasi-augmented reality games such as Ingress and more recently Pokémon Go, offer possibilities to get the first insights of Game Transfer Phenomena and […]
Looking for Pokémon Go players for a new study! Please help us by answering this survey focusing on Pokémon Go & Game Transfer Phenomena. The aim is to investigate the impact of the Augmented Reality game Pokémon GO on gamers´ well-being and Game Transfer Phenomena. You should be at least 18 […]
I was interviewed by Torbjørn Brandeggen from TV2 Norway. Read the full news here GTP in CSI:Cyber. Full segment.
You are very welcome to join us for my lecture on Game Transfer Phenomena, hosted by SLATE (Center for the Science of Learning and Technology) at the University of Bergen. When: 26th of May at 14:00-15:00. Location: University of Bergen, Auditorium 1, Stein Rokkans hus, Nygårdsgaten 5. More information here […]