Dr Angelica B. Ortiz de Gortari
I’m a psychologist, researcher, prolific author and expert speaker, with over 15 years of experience examining the impact of interactive media.
My academic milestones include a PhD in psychology from Nottingham Trent University (UK) and master’s degrees from Stockholm University (Sweden) and University of Leon (Spain) on mental health and child and youth studies.
Critical inquiry on the psychosocial implications of interactive technologies has been my professional passion since undergraduate school when I conducted one of the first studies on pathological Internet use in 2000.
I have dedicated a large part of my academic career to investigating Game Transfer Phenomena, jumping from country to country; Sweden, UK, Norway and Belgium.
GTP is a multimodal research approach focus on understanding the impact of digital sensory stimulation and simulation on perception, cognition and behaviour, so-called Game Transfer Phenomena (GTP). The research on GTP focuses on examining the interplay between individual experiences (i.e. sensory, cognitive and motoric intrusions and transient changes in perception and behaviour) and video game features and mechanics.
In 2015, I obtained my PhD in Psychology at Nottingham Trent University with my thesis “Exploring Game Transfer Phenomena: A multimodal research approach for investigating video games’ effects”. For my research, I received a doctoral award for excellence.
The latest phase in my research on GTP was funded by the European Union and the University of Liège with my Marie Curie COFUND Postdoctoral Research Fellowship.
Via my Cyberpsyke Consulting, I’m providing services to developers, health and education providers on esports, gaming and gambling.
I used to live in Sweden where I worked at the Swedish National Institute of Public Health, today the Public Health Agency of Sweden, in the unit of pathological gambling.
My favourite games include Animal Crossing, Mario + Rabbids Kingdom Battle, Resident Evil 4, the Uncharted series, Tetris Effect.
Projects and impact
I have appeared on numerous media since 1999 talking about the psychosocial implications of the Internet and video games. This includes TV, radio and newspapers in Mexico, UK and worldwide.
•BBC News, 2015 •Episode of the series “CSI: Cyber”, 2016 •Televisa Monterrey, 2000 •Multimedios Estrella de Oro, 2006, 2000, 1999.
•Die Zeit 2017 •The Telegraph – Science 2016, •Washington Post, 2016 •TV2 Norway, 2016 •The Sydney Morning Herald, 2016 •El Reforma, 2015, •The Independent, 2014 •Guardian, 2014 •Boston Globe, 2014, •The International Herald Tribune, 2011 •El Norte, 2005.
Radio & Podcasts
•BBC Digital Human, 2016 •Formula, 2015 •Late Night Gamers, 2014 •Piensa Indigo Media, 2012 •Brain Gain or Drain, 2011 •BBC World Service – Click, 2011 •Radio Nuevo Leon, 2006 •Radio Multimedios, 2000.
•The Atlantic, 2016 •Unwinnable Magazine, 2016 •Forbes, 2014 Gamer style, 2014 •Level, 2013 •Gamestar, 2013 •Muy interesante, 2012 •New Scientist, 2011 •The Metaverse messenger, 2007, 2008.
•Sci-fi book Planet Alt-Sete-Nine, 2018 •Discovery News, 2016 •Venturabeat, 2015 •CBS News, 2014 •Sky News, 2014 •GameSpot, 2014 •Kotaku, 2011 •Eurogamer, 2011 •Amusing parodies such as by GINX 2011.