Dr Angelica B. Ortiz de Gortari

I am a licensed psychologist and postdoctoral researcher in psychology with master’s degrees in Mental Health and Child and Youth Studies.

The goal of my research is to understand the interaction between human beings and technology to maximising benefits and overcome challenges.

Critical inquiry on the psychosocial implications of interactive technologies has been my professional passion since undergraduate school when I conducted one of the first studies on Internet pathological use in 2000.

I used to live in Sweden where I worked at the Swedish National Institute of Public Health, today the Public Health Agency of Sweden, in the unit of pathological gambling.

I have dedicated a large part of my academic career to investigating Game Transfer Phenomena, jumping from country to country; Sweden, UK, Norway and Belgium.

I started investigating Game Transfer Phenomena for my master thesis at Stockholm University in April 2010. I coined the term Game Transfer Phenomenon (in short, GTP), which has become a multidisciplinary area of research about the effects of video game playing.

In 2015, I obtained my PhD in Psychology at Nottingham Trent University with my thesis “Exploring Game Transfer Phenomena: A multimodal research approach for investigating video games’ effects”. For my research, I received a doctoral award for excellence.

The latest phase in my research on GTP was funded by the European Union and the University of Liège with my Marie Curie COFUND Postdoctoral Research Fellowship.

Currently, I’m leading a longitudinal project on esports in Nordic Schools (esportsNS) at SLATE (The Centre for the Science of Learning & Technology) at the University of Bergen in Norway.

Via my Cyberpsyke Consulting, I’m providing services to developers, health and education providers on esports, gaming and gambling.

My favourite games include Resident Evil 4, Portal, Mario + Rabbids Kingdom Battle, Uncharted series, Tetris Effect.

Check ongoing projects on GTP.

Do you want to read more about GTP? Check out my papers.

Do you have specific questions about GTP? Email me.

Do you want your community to learn more about GTP? Book a time with me to discuss how I can help. 

Keep updated on news on my research on my blog, Twitter, or Facebook  

Visit my cartoon collection of GTP Adventures


Projects and impact

I have appeared on numerous media since 1999 talking about the psychosocial implications of the Internet and video games. This includes TV, radio and newspapers in Mexico, UK and worldwide.


•BBC News, 2015 •Episode of the series “CSI: Cyber”, 2016 •Televisa Monterrey, 2000 •Multimedios Estrella de Oro, 2006, 2000, 1999.

News papers

•Die Zeit 2017 •The Telegraph – Science 2016, •Washington Post, 2016 •TV2 Norway, 2016 •The Sydney Morning Herald, 2016 •El Reforma, 2015, •The Independent, 2014 •Guardian, 2014 •Boston Globe, 2014, •The International Herald Tribune, 2011 •El Norte, 2005.

Radio & Podcasts

•BBC Digital Human, 2016 •Formula, 2015 •Late Night Gamers, 2014 •Piensa Indigo Media, 2012 •Brain Gain or Drain, 2011 •BBC World Service – Click, 2011 •Radio Nuevo Leon, 2006 •Radio Multimedios, 2000.


•The Atlantic, 2016 •Unwinnable Magazine, 2016 •Forbes, 2014 Gamer style, 2014 •Level, 2013 •Gamestar, 2013 •Muy interesante, 2012 •New Scientist, 2011 •The Metaverse messenger, 2007, 2008.

Other outlets

•Sci-fi book Planet Alt-Sete-Nine, 2018 •Discovery News, 2016 •Venturabeat, 2015 •CBS News, 2014 •Sky News, 2014 •GameSpot, 2014 •Kotaku, 2011 •Eurogamer, 2011 •Amusing parodies such as by GINX 2011.

Follow the link for the full collection of media articles, videos and audio on GTP.