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Game Transfer Phenomena

Targeting the real life impact of virtual interactions

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Game Transfer Phenomena > Participate

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Join future studies

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GTP forum

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Status: OPEN

ASMR & GAME TRANSFER pHenomena

Please participate & share:

 https://www.surveymonkey.com/r/ASMRGTP2020

 

This study examines the relationship between sensory experiences and the exposure to passive media (watching videos of ASMR (Autonomous sensory meridian response) and interactive media (playing video games and Game Transfer Phenomena). 

Entered into a prize draw to win a £20 amazon voucher.

Who can participate in the studies?

  • 18+ yrs old.
  • People that don’t play games also welcome.
  • Not been diagnosed with a psychotic disorder.

GTP & Covid-19 Related studies

Status: Closed

These studies aim to understand people’s responses to the exposure to digital media to inform and demystify spontaneous sensory perceptions, cognition and behaviours experienced after playing video games, so-called Game Transfer Phenomena (GTP).

The coronavirus outbreak has imposed new rules on people’s lives. A large number of the world’s population is currently or have been limited to environmental stimuli, social contact and physical movement while being highly exposed to media content.

Who can participate in the studies? 

  • 18 years old or older
  • Playing video games during the last 6 months.
What are the benefits of your participation?
 
  • You can win a £20 Amazon Gift Card 
  • or a signed copy of the sci-fi book “Planet Alt-Sete-Nine: The Lost Princess” By B.J Neblett about video games and Game Transfer Phenomena.
  • You will contribute to understanding the relation between playing video games, experiencing Game Transfer Phenomena and coping with stressors during exceptional circumstances.

Examining the effects of memory, personality and emotions on Game Transfer Phenomena

Status: OPEN

Participate in our PhD student Julio Llamas Alonso’s study at University of Hertfordshire, UK. 

Who can participate in this study?

  • 18 to 45 years old
  • Play video games at least 4 hours a week on any platform.

 What do you need to do? 

Participation involves:

  • Answering a questionnaire and
  • completing some tasks online
Duration: 
30 minutes 2 sessions.

Examining executive functions & Game Transfer Phenomena

Status: CLOSED

Participate in our study at The Centre for the Science of Learning & Technology (SLATE), University of Bergen.

Who can participate in this study?

  • 18 to 50 years old
  • Right-handed
  • Play video games at least 6 hours a week in any platform.

What do you need to do? 

  • Answering a questionnaire 
  • completing three short tasks online.

Join future studies

Add your name to the database of gamers interested in participating in future studies on GTP.

By entering your name you agree to receive an invitation to new studies on GTP.

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Welcome to the GTP universe

Hello!

This website is dedicated to research on Game Transfer Phenomena (GTP). GTP is an emerging field of research into understanding the effects of immersive technologies focusing on sensations, perceptions, cognition and behaviours.

JOIN OUR EFFORTS!

Participate in our studies or share your experiences to improve our understanding of Game Transfer Phenomena, to enable us to inform about and demystify these experiences.

EVENTS

2023

23-25 August. Game Transfer Phenomena, esports and clinical cases. 8th International Conference on Behavioural addictions, Korea.

28 May-1 June. Game Transfer Phenomena, ADHD and clinical cases. Royal Australian & New Zeland Congress of Psychiatry 2023. Australia.

2022

22 June- 2nd  Symposium on Game Transfer Phenomena. 7th International Conference of Behavioural Addiction,UK.

2021

2 December – Pannelist. UN Women virtual event “Combatting Gender-Based Violence in Online Gaming: Towards an Inclusive and Safe Space for All”. Join the online event by free.

22 Sep- Interplay between involuntary phenomena with & without
media content: Habits, isolation and mood factors during COVID. ECHR part of the International Consortium on Hallucination Research (ICHR).

1st Sep- Pannelist. Global Esport Executive Summit. GEES2021

7th July- Symposium: Game Transfer Phenomena: An Emerging Field of Study into the Impact of Digital Imagery and Simulations. The British Psychological society- Cyberpsychology Section

April- European Congress of Psychiatry

“Pain and gain of auditory intrusions with video game content: Game Transfer Phenomena in Clinical Cases”

2020

Interview on Game Transfer Phenomena with Flavio Escribano- Gecon 

2019

July- Develop Brighton: Transfer of Gaming Experiences: Considering the Impact of Game Design Beyond Gameplay”

May 14th – Annual Meeting of the Belgian Association for Psychological Sciences. “Exploring the dimensions of involuntary phenomena with videogame content”

NEWS

Game Transfer Phenomena in the sequel Planet Alt-Sete-Nine sci-fi book. Exciting to be one of the story characters!

My postdoc on GTP has been funded by the European Union: Marie COFUND at the University of Liège.

Our eSports in Nordic School (eSportsNS) project at the Centre for the Science of Learning and Technology (SLATE), University of Bergen has started!

Join our conversation on GTP at Digital Human on BBC Radio 4, Episode “Haunted“.

GTP was covered by Discovery and History Channel news.

Nottingham Trent University Press coverage – Potential impact of virtual reality on gamers’ wellbeing to be discussed at the ITAG2015 conference.

GTP was featured in the TV series CSI: Cyber. Episode 11 (season 1) ‘Ghost in the machine’.

The South Korean Ministry of Health and Welfare launched a PSA about gaming addiction based on GTP.

I was awarded 1st place at a PhD research award with my research about GTP

About Author

Dr Angelica Ortiz de Gortari

I am a licensed psychologist and postdoctoral researcher in psychology with master’s degrees in Mental Health and Child and Youth Studies.

The goal of my research is understanding the interaction between human beings and technology with the goal of maximising benefits and overcome challenges.

Critical inquiry on the psychosocial implications of interactive technologies has been my professional passion since undergraduate school when I conducted one of the first studies on Internet pathological use in 2000.

In 2010, I coined the term Game Transfer Phenomenon (GTP) carving a multidisciplinary area of research to understand the effects of video games.

My research projects are characterised by innovation and impact beyond academia. I have been awarded prices and research grants, including the prestigious European scientific Marie Curie postdoctoral grant.

I am a prolific author of academic and popular science articles and poetry and expert speaker.

My research has been featured worldwide in books about everything from video games, evolution of the senses and a science fiction book; reports (Lloyds emerging risk report (2018); POSTnote by the United Kingdom’s Parliamentary Office of Science and Technology (2012); newspapers (e.g., Die Zeit, 2017; The Telegraph – Science, 2016; Washington Post, 2016; El Reforma 2016; Boston Globe, 2014;  The International Herald Tribune, 2011); magazines New Scientist, 2011);  TV (e.g., BBC news, 2015; an episode of the American series “CSI: Cyber”, 2016; Radio programs (e.g., BBC Digital Human, 2016; BBC – Click, 2011, Piensa Indigo Media, 2012), magazines  (e.g., New Scientist 2011; The Atlantic, 2016; Unwinnable Magazine 2016).  Other online outlets (e.g., Discovery news 2016; Venturabeat 2015; CBS news 2014; Forbes 2014; Sky News 2014; GameSpot 2014; Kotaku 2011). Amusing parodies (GINX, 2011).

Recent Posts

  • Coping with the COVID-19 pandemic & Game Transfer Phenomena
  • The role of executive functions, psychopathological traits and gaming habits in Game Transfer Phenomena
  • New study: A multidimensional assessment of Game Transfer Phenomena
  • Our GTP symposium at ICBA2022

Comments on GTP

https://www.youtube.com/watch?v=cOmdntkZiNE&t=1s

GTP in CSI: Cyber

https://www.youtube.com/watch?v=Llrea-5RA3I

News

New Survey on GTP. Please participate!

My postdoc research on GTP funded by Marie COFUND at the University of Liège has started!

31 Oct- Join our conversation on GTP at Digital Human on BBC Radio 4, Episode “Haunted“.

April 2016- GTP was covered by Discovery and History Channel news.

June 2015- GTP was featured in the TV series CSI: Cyber. Episode 11 (season 1) ‘Ghost in the machine’.

Copyright © Dr Angelica B. Ortiz de Gortari
 

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