Clinical case study at Fiona Stanley Hospital involving Game Transfer Phenomena

My colleagues Huu Kim Le, Annabel Callan, Daragh Poynton, Daniela Vecchio and Wai Chen at Fiona Stanley Hospital, Australia, and I recently published a case report on GTP: “Game Transfer Phenomena in a Clinical Case with Psychosis and Gaming Disorder” in the Psychiatry International journal. Our case report describes a […]

Media coverage of Game Transfer Phenomena at psychiatry congress

Our work on Game Transfer Phenomena and gaming disorder at the Royal Australian and New Zealand College of Psychiatrists 2023 Congress (RANZCP) in Perth, Australia, was featured in news.com.au, “Gaming disorder: Gamers may be seeing things that aren’t there” My colleagues Huu Kim Le, Wai Chen, Antony Callan, Daniela Poynton […]

Estudio del Game Transfer Phenomena en mexicanos

Hemos publicado mi colega Andrzej Cudo y yo nuestro estudio titulado “Adaptación de la escala del Game Transfer Phenomena en español: cambios sensoperceptivos, pensamientos intrusivos y comportamientos involuntarios en video jugadores mexicanos” (n=607) en la Revista Internacional de Investigación en Adicciones (RIIAD), editada por los Centros de Integración Juvenil A.C […]

Tetris film & Game Transfer Phenomena

“I played for five minutes, I still see falling blocks in my dreams”  The above is a line from the trailer for the “Tetris” movie. Jeffrey Goldsmith, described the Tetris Effect in Wired 1994: The Tetris effect is a biochemical, reductionistic metaphor, if you will, for curiosity, invention, the creative […]

Coping with the COVID-19 pandemic & Game Transfer Phenomena

My article examining Game Transfer Phenomena during the pandemic has been published in the Entertainment Computing journal. “Coping with COVID-19 pandemic stressors: Comparisons between non-players and players, and levels of Game Transfer Phenomena.” In this study, I wanted to explore if playing video games offered some benefits during the pandemic […]

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