First symposium on Game Transfer Phenomena

Join us for the symposium “Game Transfer Phenomena: An Emerging Field of Study into the Impact of Digital Imagery and Simulations” presented at the British Psychology Society Cyberpsychology Virtual Conference. The 2021 conference theme is Future Directions, Challenges and Opportunities in Cyberpsychology. Date and time: 7th of July at 3:05 […]

Clinical cases: The pain and gain of auditory intrusions with videogame content

For the first time, we have presented clinical cases of Game Transfer Phenomena at a conference. My dear colleague Alex Basche, psychotherapist specialising in problematic media use, and I presented the cases of three young males (10 to 16 years old) who experienced auditory phenomena such as hearing sounds, voices […]

Event of young talents – Media effects & more

I recently visited the American School in Paris for a psychology event. Sonata Sardinha, Learning Specialist and Psychologist and Christopher Friendly, Psychology and History Teacher did an amazing job organising the event and helping the students to consolidate their projects. The energy of the students and the staff was contagious, […]

Highlights of Game Transfer Phenomena in 2018

HAPPY NEW YEAR 2019! I hope this year you give yourself time to do at least one of the things that fill your life with happiness, but you have postponed for a while! 2018 was the year where I focused my energy on spreading the knowledge of GTP among my […]

Finding common ground in the research on Game Transfer Phenomena

Playing video games as a novel visuomotor activity has been used in experimental studies by Stickgold et al. (2000) [1], Wamsley et al. (2010) [2] and Kusse, et al. (2012)[3] to understand the continuity between awake and sleep experiences, memory consolidation and learning. These studies have focused on investigating “hypnagogic […]

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