Gamers needed for web experiment on Game Transfer Phenomena

Have your gaming experiences ever transfer to the real world? Participate in our new study on Game Transfer Phenomena. The study aims to examine the relationship between Game Transfer Phenomena and cognitive processes. Who can participate in this study? 18 to 50 years old Right-handed Play video games at least […]

New PhD project on Game Transfer Phenomena

In 2015, I was awarded my doctoral degree at Nottingham Trent University supervised by Professor Mark D. Griffiths with my PhD thesis: “Exploring Game Transfer Phenomena: A multimodal research approach for investigating video games’ effects”. Today, I have the pleasure to see how my research approach is starting to inspire […]

New publication: Game Transfer Phenomena and dissociation

In our “Letter to the Editor for ‘Current Addiction Reports’—Game Transfer Phenomena and Dissociation: a Reply to Guglielmucci et al. (2019)” me and my colleague Professor Mark D. Griffiths raised questions regarding the implications of the conceptualisation of GTP as dissociative phenomena by Guglielmucci et al. in their literature review […]

The 3rd stage of the research into Game Transfer Phenomena is over!

Another stage of research about Game Transfer Phenomena is done. My postdoc funded by the European Union (Marie Curie COFUND) and the University of Liège, with my mentor Professor Frank Larøi has come to an end. Thanks to all that opened your spaces for me to visit, to discuss my […]

Chapter on Game Transfer Phenomena in The Oxford Handbook of Cyberpsychology

My chapter “Game Transfer Phenomena: Origin, Development, and Contributions to the Video Game Research Field” in The Oxford Handbook of Cyberpsychology, edited by Alison Attrill-Smith, Chris Fullwood, Melanie Keep, and Daria J. Kuss is now available online. This chapter encompasses a detailed overview of research conducted on GTP. The chapter […]

Highlights of Game Transfer Phenomena in 2018

HAPPY NEW YEAR 2019! I hope this year you give yourself time to do at least one of the things that fill your life with happiness, but you have postponed for a while! 2018 was the year where I focused my energy on spreading the knowledge of GTP among my […]

Talk: The Psychology of Video games & GTP

The TAG team (Teen Advisory Group) at the Science World at Telus World of Science in Vancouver have the mission to organize events for teens called SWEET (Science World Extravagant Evening for Teens).  In November, I was invited to give a talk to young people “The Psychology of video games & why the […]

Embracing pseudo-hallucinatory phenomena induced by playing video games

–Gamasutra featured blog– Bright and fast-moving particles of colours that appear and disappear with booming sounds like fireworks easily captivate our senses. Video game playing does not only enhance our senses and cognition while playing but also after playing. When closing our eyes, at every blink of the eyes or […]

Game Transfer Phenomena in a scholarly book about senses

“A lively and unconventional exploration of our senses, how they work, what is revealed when they don’t, and how they connect us to the world”. Our Senses: An Immersive Experience by Robert DeSalle, Yale University Press. DeSalle’s book is deep-dive into the evolution of our senses, very much recommended! I’m […]

Page 1 Page 2 Page 3 Page 24