Study on Game Transfer Phenomena & Augmented Reality:

“A fire truck was coming down the street, and there was a Pokémon spawned [appeared] in the street. I thought… ‘I hope the fire truck doesn’t hit the Meowth [Pokémon]’. And then I realized what a strange thought that was.” My study on Game Transfer Phenomena (GTP) in Pokémon Go […]

Game Transfer Phenomena, Augmented Reality and Pokémon Go

It is easy to imagine how Augmented Reality technologies will transform, enhance or distort our everyday perceptions by superimposing vivid synthetic images on real world sceneries. Localization-based quasi-augmented reality games such as Ingress and more recently Pokémon Go, offer possibilities to get the first insights of Game Transfer Phenomena and […]

What characterize those with severe Game Transfer Phenomena?

According to our previous study on Game Transfer Phenomena (GTP) (i.e., altered sensorial perceptions, automatic mental processes and involuntary behaviours with game content) we found that most gamers have experienced GTP. 97% of our self-selected sample reported that they had experienced GTP at some point of their life. The more […]

New study published: Severe Game Transfer Phenomena

A new study on the severity of GTP “An empirical examination of factors associated with Game Transfer Phenomena severity” has been published in the Computer in Human Behaviour Journal with my co-authors Ben Oldfield and Mark D. Griffiths. You can download a free copy of the full article until September […]

Comunicado de prensa- Estudio acerca de la prevalencia del GTP

Un gran número de jugadores reportó haber experimentado imágenes, sonidos y sensaciones después de jugar video juegos  Casi todos los encuestados que respondieron el cuestionario de Fenómenos de transferencia del juego o su nombre en inglés Game Transfer Phenomena (GTP) reportaron haber experimentado alguna experiencia, ya sea imágenes, sonidos o […]

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