New publication: Game Transfer Phenomena and dissociation

In our “Letter to the Editor for ‘Current Addiction Reports’—Game Transfer Phenomena and Dissociation: a Reply to Guglielmucci et al. (2019)” me and my colleague Professor Mark D. Griffiths raised questions regarding the implications of the conceptualisation of GTP as dissociative phenomena by Guglielmucci et al. in their literature review […]

Chapter on Game Transfer Phenomena in The Oxford Handbook of Cyberpsychology

My chapter “Game Transfer Phenomena: Origin, Development, and Contributions to the Video Game Research Field” in The Oxford Handbook of Cyberpsychology, edited by Alison Attrill-Smith, Chris Fullwood, Melanie Keep, and Daria J. Kuss is now available online. This chapter encompasses a detailed overview of research conducted on GTP. The chapter […]

Study on Game Transfer Phenomena & Augmented Reality:

“A fire truck was coming down the street, and there was a Pokémon spawned [appeared] in the street. I thought… ‘I hope the fire truck doesn’t hit the Meowth [Pokémon]’. And then I realized what a strange thought that was.” My study on Game Transfer Phenomena (GTP) in Pokémon Go […]

New study suggests that minors are more prone to Game Transfer Phenomena

The first-ever study on Game Transfer Phenomena (GTP) in 2011 revealed that gamers at least temporarily, have seen or heard elements from video games, or have thought or done things in the real world as in the video games. The initial study was based on interviews, some with minors. For […]

Book chapter on Game Transfer Phenomena: Beyond the Boundaries of the Game

The book Boundaries of Self and Reality Online: Implications of Digitally Constructed Realities edited by Jayne Gackenbach & Johnathan Bown, includes a chapter by me and Mark D. Griffiths. “Beyond the Boundaries of the Game: The Interplay Between In-Game Phenomena, Structural Characteristics of Video Games, and Game Transfer Phenomena”. This chapter is a first […]

New study published: Severe Game Transfer Phenomena

A new study on the severity of GTP “An empirical examination of factors associated with Game Transfer Phenomena severity” has been published in the Computer in Human Behaviour Journal with my co-authors Ben Oldfield and Mark D. Griffiths. You can download a free copy of the full article until September […]

New study published: Altered Visual Perception in Game Transfer Phenomena

After months of collecting and analysing a large number of gamers’ experiences, the first in a series of studies for identifying, classifying and explaining GTP has finally been published. “Altered Visual Perception in Game Transfer Phenomena: An empirical Self-Report Study” focus particularly on visual experiences but also on body sensations […]