Game Transfer Phenomena as involuntary cognitions

Have you ever kept hearing a game sound, visualising its interface, or thinking in “game logic” after you’ve stopped playing? This intriguing overlap between gaming and reality is part of an exciting area of research known as Game Transfer Phenomena (GTP). In the recent publication, “Game Transfer Phenomena as a […]

When Games Stay With You: Theories Behind Game Transfer Phenomena

When players immerse themselves in a video game, their attention, emotions, and sensory systems synchronize with the digital world. But what happens when that experience doesn’t stay contained within the screen? A new article published in the Annual Review of CyberTherapy and Telemedicine (2024) by Angelica ORTIZ DE GORTARI, Andrzej […]

Clinical case study at Fiona Stanley Hospital involving Game Transfer Phenomena

My colleagues Huu Kim Le, Annabel Callan, Daragh Poynton, Daniela Vecchio and Wai Chen at Fiona Stanley Hospital, Australia, and I recently published a case report on GTP: “Game Transfer Phenomena in a Clinical Case with Psychosis and Gaming Disorder” in the Psychiatry International journal. Our case report describes a […]

Estudio del Game Transfer Phenomena en mexicanos

Hemos publicado mi colega Andrzej Cudo y yo nuestro estudio titulado “Adaptación de la escala del Game Transfer Phenomena en español: cambios sensoperceptivos, pensamientos intrusivos y comportamientos involuntarios en video jugadores mexicanos” (n=607) en la Revista Internacional de Investigación en Adicciones (RIIAD), editada por los Centros de Integración Juvenil A.C […]

The role of executive functions, psychopathological traits and gaming habits in Game Transfer Phenomena

My colleague Dr Maria Panagiotidi and I have just published a new study on Game Transfer Phenomena in the journal Computers in Human Behavior, “The interplay between executive function deficits, psychopathological traits, and dysfunctional gaming habits in the context of Game Transfer Phenomena”. Many manifestations of GTP seem to reflect […]

Make your voice heard! COVID-19 & video games

Contribute to the science of video games. Participate in our studies. The aim of these studies is to understand people’s responses to the exposure to digital media to inform and demystify spontaneous sensory perceptions, cognition and behaviours experienced after playing video games, so-called Game Transfer Phenomena (GTP). The coronavirus outbreak […]

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