LATEST POSTS

How Video Games Reshape Our Perception of Reality?

An article from #Particle, a digital science publication from Australia aimed at young people, dives into emerging research showing how immersive gameplay can blur the line between the virtual and the real — influencing how we perceive sounds, sensations, and even everyday environments. From hearing game sounds after logging off […]

Game Transfer Phenomena as involuntary cognitions

Have you ever kept hearing a game sound, visualising its interface, or thinking in “game logic” after you’ve stopped playing? This intriguing overlap between gaming and reality is part of an exciting area of research known as Game Transfer Phenomena (GTP). In the recent publication, “Game Transfer Phenomena as a […]

Insights on the impact of GTP covered by BBC

A recent BBC article by Josh Sim highlights the significant impact of my research on Game Transfer Phenomena. I’m grateful for the contributions from gamers Christian Dines and Max Dzmitryiev, senior game producer Ali Farha, Scott Jennings from Gaming Addicts Anonymous, and researcher Nick Ballou. I have included some excerpts […]

When Games Stay With You: Theories Behind Game Transfer Phenomena

When players immerse themselves in a video game, their attention, emotions, and sensory systems synchronize with the digital world. But what happens when that experience doesn’t stay contained within the screen? A new article published in the Annual Review of CyberTherapy and Telemedicine (2024) by Angelica ORTIZ DE GORTARI, Andrzej […]

About Author

Dr Angelica Ortiz de Gortari

I am a licensed psychologist and postdoctoral researcher in psychology with master’s degrees in Mental Health and Child and Youth Studies. The goal of my research is understanding the interaction between human beings and technology with the goal of maximising benefits and overcome challenges. Critical inquiry on the psychosocial implications of interactive technologies has been my professional passion since undergraduate school when I conducted one of the first studies on Internet pathological use in 2000. In 2010, I coined the term Game Transfer Phenomenon (GTP) carving a multidisciplinary area of research to understand the effects of video games. My research projects are characterised by innovation and impact beyond academia. I have been awarded prices and research grants, including the prestigious European scientific Marie Curie postdoctoral grant. I am a prolific author of academic and popular science articles and poetry and expert speaker. My research has been featured worldwide in books about everything from video games, evolution of the senses and a science fiction book; reports (Lloyds emerging risk report (2018); POSTnote by the United Kingdom’s Parliamentary Office of Science and Technology (2012); newspapers (e.g., Die Zeit, 2017; The Telegraph – Science, 2016; Washington Post, 2016; El Reforma 2016; Boston Globe, 2014;  The International Herald Tribune, 2011); magazines New Scientist, 2011);  TV (e.g., BBC news, 2015; an episode of the American series “CSI: Cyber”, 2016; Radio programs (e.g., BBC Digital Human, 2016; BBC – Click, 2011, <a href="https://www.youtube.com/watch...