I was recently interviewed by Dr Flavio Escribano from GECON.es (in Spanish). It was a rewarding discussion, on the overview of Game Transfer Phenomena and on envisioning the potential that applying the GTP framework can have for learning using video games. GECON.es event announcement.
What is the study about? This survey is part of a series of studies to understand people’s responses to the exposure to digital media to inform and demystify Game Transfer Phenomena (GTP). The coronavirus outbreak has imposed new rules on people’s lives. A large number of the world’s population is […]
GTP research projects goes worldwide 2019 was the year when more researchers than ever started to investigate GTP around the world. Several projects on GTP are ongoing, including in the UK, Ireland, Italy, USA, Canada, Philippines, and Taiwan. New schools joined our project on esports in Nordic Schools (esportsNS) where […]
“What happens when a video game begins to take on a life of its own? Is it the program’s ground-breaking artificial intelligence or something more sinister?” The sci-fi story “Planet Alt-Sete-Nine – The Lost Princess” immerses us in an adventure of conflicted realities; the real world and the game world. B.J. Neblett builds […]