LATEST POSTS

Game Transfer Phenomena in the sequel Planet Alt-Sete-Nine sci-fi book

The Lost Princess has returned! The imaginative author B.J. Neblett has finished Planet Alt-Sete-Nine Book Two: Princess Haylee, the sequel to The Lost Princess. B.J. has transported me into the dimension of Planet Alt-Sete-Nine. Exciting to be one of the story characters! I cannot wait to read the full story […]

Clinical cases: The pain and gain of auditory intrusions with videogame content

For the first time, we have presented clinical cases of Game Transfer Phenomena at a conference. My dear colleague Alex Basche, psychotherapist specialising in problematic media use, and I presented the cases of three young males (10 to 16 years old) who experienced auditory phenomena such as hearing sounds, voices […]

Game Transfer Phenomena featured on BBC Bitesize

BBC Bitesize interviewed me for an article on Game Transfer Phenomena.  I was particularly thrilled because Bitesize is a site for young people, the ones who may be more likely to interpret GTP as something wrong. Follow this link to read the article. According to our studies, younger players (15-22 […]

Participate: Study on Game Transfer Phenomena & ASMR

Dr Emma Palmer-Cooper at the University of Southampton and Dr Angelica B. Ortiz de Gortari at the University of Bergen are collaborating to examine the relationship between sensory experiences and the exposure to passive media (watching videos of ASMR (Autonomous sensory meridian response) and interactive media (playing video games and […]

About Author

Dr Angelica Ortiz de Gortari

I am a licensed psychologist and postdoctoral researcher in psychology with master’s degrees in Mental Health and Child and Youth Studies. The goal of my research is understanding the interaction between human beings and technology with the goal of maximising benefits and overcome challenges. Critical inquiry on the psychosocial implications of interactive technologies has been my professional passion since undergraduate school when I conducted one of the first studies on Internet pathological use in 2000. In 2010, I coined the term Game Transfer Phenomenon (GTP) carving a multidisciplinary area of research to understand the effects of video games. My research projects are characterised by innovation and impact beyond academia. I have been awarded prices and research grants, including the prestigious European scientific Marie Curie postdoctoral grant. I am a prolific author of academic and popular science articles and poetry and expert speaker. My research has been featured worldwide in books about everything from video games, evolution of the senses and a science fiction book; reports (Lloyds emerging risk report (2018); POSTnote by the United Kingdom’s Parliamentary Office of Science and Technology (2012); newspapers (e.g., Die Zeit, 2017; The Telegraph – Science, 2016; Washington Post, 2016; El Reforma 2016; Boston Globe, 2014;  The International Herald Tribune, 2011); magazines New Scientist, 2011);  TV (e.g., BBC news, 2015; an episode of the American series “CSI: Cyber”, 2016; Radio programs (e.g., BBC Digital Human, 2016; BBC – Click, 2011,