2024
24-26 September. Outlining theoretical underpinnings of Game Transfer Phenomena. CYPSY27: 27th Annual Cyberpsychology, Cybertherapy and Social Networking Conference, Arizona, USA
8-10 July. Symposium on GTP with 5 studies (The UK, Poland, USA, Australia, China) at 9th ICBA in Gibraltar: Changes in cognition, perceptions, and behaviours provoked by gaming: assessment tools, risk factors, and video game features
2023
23-25 August. Game Transfer Phenomena, esports and clinical cases. 8th International Conference on Behavioural addictions, Korea.
28 May-1 June. Game Transfer Phenomena, ADHD and clinical cases. Royal Australian & New Zeland Congress of Psychiatry 2023. Australia.
22 May 12th Swedish Congress on Internet Interventions at Uppsala university. A transdiagnostic ecological momentary intervention for esports players. Sweden.
2022
22 June- 2ndĀ Symposium on Game Transfer Phenomena. 7th International Conference of Behavioural Addiction,UK.
2021
2 December – Pannelist. UN Women virtual event āCombatting Gender-Based Violence in Online Gaming: Towards an Inclusive and Safe Space for Allā. Join the online event by free.
22 Sep- Interplay between involuntary phenomena with & without
media content: Habits, isolation and mood factors during COVID. ECHR part of the International Consortium onĀ Hallucination Research (ICHR).
1st Sep- Pannelist. Global Esport Executive Summit. GEES2021
7th July- Symposium: Game Transfer Phenomena: An Emerging Field of Study into the Impact of Digital Imagery and Simulations. The British Psychological society- Cyberpsychology Section
April- European Congress of Psychiatry
āPain and gain of auditory intrusions with video game content: Game Transfer Phenomena in Clinical Casesā
2020
Interview on Game Transfer Phenomena with Flavio Escribano-Ā GeconĀ
2019
July- Develop Brighton:Ā Transfer of Gaming Experiences: Considering the Impact of Game Design Beyond Gameplayā
May 14th ā Annual Meeting of the Belgian Association for Psychological Sciences. āExploring the dimensions of involuntary phenomena with videogame contentā