Book chapter: Game Transfer Phenomena in Location-Based Augmented Reality Games

Notions of exploring and living the events, being “inside” the digital images and participating in simulations, date back to 1997 when TV viewing was compared with the use of Internet (Sánchez 1997). The technological advances of Virtual Reality (VR) headsets and Augmented Reality (AR) technologies are progressively enabling us to […]

New publication: Game Transfer Phenomena and dissociation

In our “Letter to the Editor for ‘Current Addiction Reports’—Game Transfer Phenomena and Dissociation: a Reply to Guglielmucci et al. (2019)” me and my colleague Professor Mark D. Griffiths raised questions regarding the implications of the conceptualisation of GTP as dissociative phenomena by Guglielmucci et al. in their literature review […]