New study published: Severe Game Transfer Phenomena

A new study on the severity of GTP “An empirical examination of factors associated with Game Transfer Phenomena severity” has been published in the Computer in Human Behaviour Journal with my co-authors Ben Oldfield and Mark D. Griffiths. You can download a free copy of the full article until September […]

CyPsy21 Conference in Dublin

A couple of weeks ago I attended and presented my research on “the Game Transfer Phenomena framework” at the 21st Annual CyberPsychology, CyberTherapy & Social Networking Conference (CyPsy21). The experience was very rich with numerous papers focusing on the use of VR for therapy and a large coverage of topics on cyberbullying […]

Game Transfer Phenomena & VR in Discovery News

In an interview for Discovery News discussing the advent of contemporary VR, Glenn McDonald summarized some of my insights about VR and Game Transfer Phenomena. Here are some extracts: “Without a doubt, highly immersive technologies for entertainment bring exciting possibilities for the users — I’m a big fan! — but also […]

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