My article examining Game Transfer Phenomena during the pandemic has been published in the Entertainment Computing journal. “Coping with COVID-19 pandemic stressors: Comparisons between non-players and players, and levels of Game Transfer Phenomena.” In this study, I wanted to explore if playing video games offered some benefits during the pandemic […]
The role of executive functions, psychopathological traits and gaming habits in Game Transfer Phenomena
My colleague Dr Maria Panagiotidi and I have just published a new study on Game Transfer Phenomena in the journal Computers in Human Behavior, “The interplay between executive function deficits, psychopathological traits, and dysfunctional gaming habits in the context of Game Transfer Phenomena”. Many manifestations of GTP seem to reflect […]
New study: A multidimensional assessment of Game Transfer Phenomena
My colleague Åge Diseth and I have validated a new instrument to assess Game Transfer Phenomena. The study “Multidimensional assessment of Game Transfer Phenomena: Intrusive cognitions, perceptual distortions, hallucinations and dissociations” was recently published in Frontiers in Psychology. A total of 1,301 players, the majority male, participated in the study. […]
Gamers needed for web experiment on Game Transfer Phenomena
Have your gaming experiences ever transferred to the real world? Participate in our new study on Game Transfer Phenomena. The study aims to examine the relationship between Game Transfer Phenomena and cognitive processes. Who can participate in this study? 18 to 50 years old Right-handed Play video games at least […]
Game Transfer Phenomena, Augmented Reality and Pokémon Go
It is easy to imagine how Augmented Reality technologies will transform, enhance or distort our everyday perceptions by superimposing vivid synthetic images on real world sceneries. Localization-based quasi-augmented reality games such as Ingress and more recently Pokémon Go, offer possibilities to get the first insights of Game Transfer Phenomena and […]
Participate in a survey about Pokémon Go!
Looking for Pokémon Go players for a new study! Please help us by answering this survey focusing on Pokémon Go & Game Transfer Phenomena. The aim is to investigate the impact of the Augmented Reality game Pokémon GO on gamers´ well-being and Game Transfer Phenomena. You should be at least 18 […]
Game Transfer Phenomena in TV2 Norway
I was interviewed by Torbjørn Brandeggen from TV2 Norway. Read the full news here GTP in CSI:Cyber. Full segment.
Around Bergen? Join my talk
You are very welcome to join us for my lecture on Game Transfer Phenomena, hosted by SLATE (Center for the Science of Learning and Technology) at the University of Bergen. When: 26th of May at 14:00-15:00. Location: University of Bergen, Auditorium 1, Stein Rokkans hus, Nygårdsgaten 5. More information here […]