MindTrek 2026: Validation of the Finnish Game Transfer Phenomena Scale

🎮When gaming experiences cross the boundary between virtual and everyday life. Game Transfer Phenomena (GTP) describe experiences in which elements of video games spontaneously emerge in everyday life. These experiences may involve visual imagery, perceptions, thoughts, or behavioural responses and can be triggered by external cues or internal states. At […]

Media coverage of Game Transfer Phenomena at psychiatry congress

Our work on Game Transfer Phenomena and gaming disorder at the Royal Australian and New Zealand College of Psychiatrists 2023 Congress (RANZCP) in Perth, Australia, was featured in news.com.au, “Gaming disorder: Gamers may be seeing things that aren’t there” My colleagues Huu Kim Le, Wai Chen, Antony Callan, Daniela Poynton […]

First symposium on Game Transfer Phenomena

Join us for the symposium “Game Transfer Phenomena: An Emerging Field of Study into the Impact of Digital Imagery and Simulations” presented at the British Psychology Society Cyberpsychology Virtual Conference. The 2021 conference theme is Future Directions, Challenges and Opportunities in Cyberpsychology. Date and time: 7th of July at 3:05 […]

Page 1 Page 2