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GTP in the weekly science round-up of the Telegraph
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Comunicado de prensa- Estudio acerca de la prevalencia del GTP
Un gran número de jugadores reportó haber experimentado imágenes, sonidos y sensaciones después de jugar video juegos Casi todos los encuestados que respondieron el cuestionario de Fenómenos de transferencia del juego o su nombre en inglés Game Transfer Phenomena (GTP) reportaron haber experimentado alguna experiencia, ya sea imágenes, sonidos o […]
Press release- Study on the prevalence of GTP
Many video gamers experience images, sounds and sensations from games in their real worlds Almost all video gamers who responded to an online survey about ‘Game Transfer Phenomena’ claimed to have experienced some form of it – with images, sounds or urges from their games being transferred into their real […]
Game Transfer Phenomena: Echoes of Extended Gameplay
There is a tendency to think we have full control over our thoughts and actions, although, a large part of our daily actions happen automatically; songs get stuck in your head, after-images appear after seeing a bright light, segments of thoughts pop-up in your head and slips of the tongue […]
Applying game strategies to real life situations out of the blue
Playing a video game is a demanding visuomotor activity. It requires processing of a variety of sensory stimuli and puts in practice cognitive, perceptual and motoric skills. Training with video games for specific purpose have demonstrated to enhance numerous skills, particularly “serious games” or “good games” which are used for […]
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Controlling spontaneous visuals from video games
Gamers have reported a variety of visual Game Transfer Phenomena experiences. These include perceptual distortions of objects or environments, mind visualizations and pseudo-hallucinations where gamers have seen images from the game floating in the back of their eyelids or in front of their eyes. Interestingly, while many gamers have simply […]
Public seminar about Game Transfer Phenomena in Hertfordshire
Join us on 12th November at University of Hertfordshire at Hatfield, Hertfordshire (around the corner from London) on a talk about the five years journey of research into Game Transfer Phenomena. I will cover some of the more relevant aspects about GTP including: What types of GTP have been identified, what factors are significantly associated […]
VR and colliding realities
One week ago, I was in the Dining room in Nottingham Council House giving a talk about the potential effects of VR and Game Transfer Phenomena at the ITAG 2015 conference. Last Saturday I was suddenly moved to another dimension, although at the same physical location, all thanks to “Unseen […]