Finding common ground in the research on Game Transfer Phenomena

Playing video games as a novel visuomotor activity has been used in experimental studies by Stickgold et al. (2000) [1], Wamsley et al. (2010) [2] and Kusse, et al. (2012)[3] to understand the continuity between awake and sleep experiences, memory consolidation and learning. These studies have focused on investigating “hypnagogic […]

Controlling spontaneous visuals from video games

Gamers have reported a variety of visual Game Transfer Phenomena experiences. These include perceptual distortions of objects or environments, mind visualizations and pseudo-hallucinations where gamers have seen images from the game floating in the back of their eyelids or in front of their eyes. Interestingly, while many gamers have simply […]

Some of the most commonly reported visual experiences

A large variety of video game elements and types of altered visual perceptions have been reported by gamers. Here are some of the more commonly reported visual experiences (1, 2) A total of 181 different video game titles were associated with GTP in the visual modality, ranging from tile-matching puzzle games to […]