Revamp of a previously published post from 20 November 2013 For as long as I can remember, I’ve been fascinated by the concept of repetition. There’s something about how we as humans derive joy from doing things over and over again that has always intrigued me, from the simple pleasures […]
New PhD project on Game Transfer Phenomena
In 2015, I was awarded my doctoral degree at Nottingham Trent University supervised by Professor Mark D. Griffiths with my PhD thesis: “Exploring Game Transfer Phenomena: A multimodal research approach for investigating video games’ effects”. Today, I have the pleasure to see how my research approach is starting to inspire […]
New publication: Game Transfer Phenomena & dissociation
In our “Letter to the Editor for ‘Current Addiction Reports’—Game Transfer Phenomena and Dissociation: a Reply to Guglielmucci et al. (2019)” me and my colleague Professor Mark D. Griffiths raised questions regarding the implications of the conceptualisation of GTP as dissociative phenomena by Guglielmucci et al. in their literature review […]
The joy & the pain of recruiting for a study
To my surprise, my survey made it to the front page of the Swedish gaming site FZ.se. Thank you for embracing science! Happy to see that the recruiting part of the inevitable process of research is valued! I felt a little melancholy since my research on Game Transfer Phenomena started […]
Game Transfer Phenomena, Augmented Reality and Pokémon Go
It is easy to imagine how Augmented Reality technologies will transform, enhance or distort our everyday perceptions by superimposing vivid synthetic images on real world sceneries. Localization-based quasi-augmented reality games such as Ingress and more recently Pokémon Go, offer possibilities to get the first insights of Game Transfer Phenomena and […]
Looking for pilots for a survey on Game Transfer Phenomena
Gamers, followers! We need your help. I’m looking for gamers for a pilot test of a new survey on Game Transfer Phenomena! Please send me an email if you are interested. Answering the survey will take max 25 minutes.
“Little Nightmares” & Game Transfer Phenomena in Die Zeit
I’m not a fan of nightmares, but “Little Nightmares” is something I’m happy to experience! The horror puzzle platform game developed by Swedish developers Tarsier Studios received high praise when it was released a couple of weeks ago. In his article in Die Zeit Achim Fehrenbach goes into research on […]
Book chapter on Game Transfer Phenomena: Beyond the Boundaries of the Game
The book Boundaries of Self and Reality Online: Implications of Digitally Constructed Realities edited by Jayne Gackenbach & Johnathan Bown, includes a chapter by me and Mark D. Griffiths. “Beyond the Boundaries of the Game: The Interplay Between In-Game Phenomena, Structural Characteristics of Video Games, and Game Transfer Phenomena”. This chapter is a first […]
Public conference: The intersection of hallucinations & media
Join us at the Hallucinema conference where we explore the intersection of hallucinations and media organized by Abou Farman, hosted at The New School, a university in New York City. “We live in hallucinatory times. The distinction between imagination and perception, on which understandings of reality are based, seem to be collapsing everywhere in […]
Game Transfer Phenomena in Washington Post’s “The screen age” series
Washington Post is running a series of stories on growing up in “The screen age”. In the most recent story “The next level” they go into the case of “Byrne”, his struggles with gaming addition and the impact on his family. Byrne has also experienced Game Transfer Phenomena (GTP). “After […]