GTP Adventures- Becoming religious!

Visualizing or seeing video game images with closed eyes has been one of the most common experiences reported by gamers in the GTP studies to date (1,2). In fact, in a survey with a self-selected sample of over 2,000 gamers, 77% reported such phenomenon (2). Recurrent afterimages of game elements […]

Talk – GTP and the potential impact of VR

The imminent arrival of more highly immersive technologies for entertainment brings exciting possibilities for gamers, developers and researchers. As a gamer, I’m looking forward to get my own head mountain display, but it also raises important questions regarding the impact on wellbeing. Game Transfer Phenomena (GTP), a research approach focusing […]

GTP Adventures- The glowing cake

Gamers have reported perceiving objects outlined or glowing, similar to the visual effects in the video games. These seems to be fleeting and non-malignant visual experiences. Interestingly, visual distortions of physical stimuli (e.g. objects or persons) does not seem to always occur randomly or in a generalized way, but with particular […]

The Game Transfer Phenomena Scale

Abstract A variety of instruments have been developed to assess different dimensions of playing video games and its effects on cognitions, affect, and behaviors. The present study examined the psychometric properties of the Game Transfer Phenomena Scale (GTPS) that assesses nonvolitional phenomena experienced after playing video games (i.e., altered perceptions, […]

GTP Adventures – Fighting moves in bed

Some gamers have reported feeling sensations of body movement while lying in bed after playing. This has been reported in games that include high speed, flying or floating. Perceiving the sensation of motion (e.g., rocking, swaying, bobbing, tumbling) can take place after traveling on boats but also via air or […]

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