A stimulus in one sensory modality (e.g., auditory) triggered perceiving video game elements in another sensory modality (in this case, visual). These cross-sensorial associations can be understood as “artificial synaesthesia” or induced synaesthesia. Click here to visit the collection of GTP adventures.
BBC 5 live – Auditory hallucinations
Listen to our discussion about auditory GTP experiences. It starts around the 17th minute. Click here to listen.
GTP adventures- The faster the better
Some gamers have reported experiencing thoughts or urges to do something as in the game when they found certain object that reminded them of their gaming experiences, in other cases gamers have experienced short moments of lack of awareness or dissociation and have actually approached RL objects with the intention […]
GTP Adventures- Strafing your way home
Some gamers have reported that after prolonged video game sessions of First Person Shooter games they have found themselves moving or felt the urge to move as in the game, such as strafing. Here you can watch some typical FPS moves. This video is a very fun parody about “Living […]
GTP Adventures – Watch dogs saved me
Some gamers have heard and/or seen something from the game when doing daily activities. These experiences led to some good laughs, but some people got scared. However, in other cases the arising of video games elements in the physical context have helped the gamers to deal with real life situations, […]
BBC radio interview – When game sounds get stuck
Listen to BBC radio’s interview with me about the auditory study.
GTP Adventures- Do not shoot the camera!
Some gamers have responded to objects that have been simulated in the game in similar ways as they would have responded to the objects in-game. In extreme case this has lead to behaviours. The gamers’ responses depend on whether these objects have positive or negative properties in the game. So […]
GTP Adventures- Creepers exploding in the toilet!
Sometimes gamers misinterpreted sounds they heard after stopping playing with sounds in the video game. Click here to visit the collection of GTP adventures.
Summary of the study Auditory Experiences in Game Transfer Phenomena
This is a summary of the most recent study into Game Transfer Phenomena, focusing on auditory experiences, published a week ago in the International Journal of Cyber Behavior, Psychology and Learning (IJCBPL)
New Study published- Altered auditory perception in Game Transfer Phenomena
Abstract This study investigated gamers’ auditory experiences as after effects of playing. This was done by classifying, quantifying, and analysing 192 experiences from 155 gamers collected from online videogame forums. The gamers’ experiences were classified as: (i) involuntary auditory imagery (e.g., hearing the music, sounds or voices from the game), […]