Gamers have, after playing a variety of games, reported that the real world’s colours have turned into complementary colours or as the colours seen in the game during or shortly after stopping playing. This is typically known as Colour Visual After-Effect and it can last for minutes to days.
Back in the 80’s when the use of computer terminals with black background and green characters were more common users reported seeing white surfaces tinted in pink.
This is probably a good thing to have in mind and hence think about the use of colours and how to regulate the time of exposure to certain effects when designing a video game.
Here you can read the full the experience which this particular cartoon was inspired by.
Click here to visit the collection of GTP adventures.