Many video gamers experience images, sounds and sensations from games in their real worlds Almost all video gamers who responded to an online survey about ‘Game Transfer Phenomena’ claimed to have experienced some form of it – with images, sounds or urges from their games being transferred into their real […]
Game Transfer Phenomena: Echoes of Extended Gameplay
There is a tendency to think we have full control over our thoughts and actions, although, a large part of our daily actions happen automatically; songs get stuck in your head, after-images appear after seeing a bright light, segments of thoughts pop-up in your head and slips of the tongue […]
Applying game strategies to real life situations out of the blue
Playing a video game is a demanding visuomotor activity. It requires processing of a variety of sensory stimuli and puts in practice cognitive, perceptual and motoric skills. Training with video games for specific purpose have demonstrated to enhance numerous skills, particularly “serious games” or “good games” which are used for […]
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Controlling spontaneous visuals from video games
Gamers have reported a variety of visual Game Transfer Phenomena experiences. These include perceptual distortions of objects or environments, mind visualizations and pseudo-hallucinations where gamers have seen images from the game floating in the back of their eyelids or in front of their eyes. Interestingly, while many gamers have simply […]
Public seminar about Game Transfer Phenomena in Hertfordshire
Join us on 12th November at University of Hertfordshire at Hatfield, Hertfordshire (around the corner from London) on a talk about the five years journey of research into Game Transfer Phenomena. I will cover some of the more relevant aspects about GTP including: What types of GTP have been identified, what factors are significantly associated […]
VR and colliding realities
One week ago, I was in the Dining room in Nottingham Council House giving a talk about the potential effects of VR and Game Transfer Phenomena at the ITAG 2015 conference. Last Saturday I was suddenly moved to another dimension, although at the same physical location, all thanks to “Unseen […]
GTP Adventures- Becoming religious!
Visualizing or seeing video game images with closed eyes has been one of the most common experiences reported by gamers in the GTP studies to date (1,2). In fact, in a survey with a self-selected sample of over 2,000 gamers, 77% reported such phenomenon (2). Recurrent afterimages of game elements […]
Talk – GTP and the potential impact of VR
The imminent arrival of more highly immersive technologies for entertainment brings exciting possibilities for gamers, developers and researchers. As a gamer, I’m looking forward to get my own head mountain display, but it also raises important questions regarding the impact on wellbeing. Game Transfer Phenomena (GTP), a research approach focusing […]
GTP Adventures- The glowing cake
Gamers have reported perceiving objects outlined or glowing, similar to the visual effects in the video games. These seems to be fleeting and non-malignant visual experiences. Interestingly, visual distortions of physical stimuli (e.g. objects or persons) does not seem to always occur randomly or in a generalized way, but with particular […]