The Lost Princess has returned! The imaginative author B.J. Neblett has finished Planet Alt-Sete-Nine Book Two: Princess Haylee, the sequel to The Lost Princess. B.J. has transported me into the dimension of Planet Alt-Sete-Nine. Exciting to be one of the story characters! I cannot wait to read the full story […]
Conflicting realities – Sci-fi book featuring Game Transfer Phenomena
“What happens when a video game begins to take on a life of its own? Is it the program’s ground-breaking artificial intelligence or something more sinister?” The sci-fi story “Planet Alt-Sete-Nine – The Lost Princess” immerses us in an adventure of conflicted realities; the real world and the game world. B.J. Neblett builds […]
Game Transfer Phenomena in a Sci-fi book
A new depiction of GTP in a fictional story! In 2016 GTP inspired an episode of the TV crime-drama series CSI: Cyber. This time it is in the Sci-fi book “Planet-Alt-Sete-Nine”. “What happens when a video game begins to take on a life of its own? Is it the program’s […]
Game Transfer Phenomena: The Original AR!?
I just found out about the article “Game Transfer Phenomena: The original AR” by Sophie Turner. It was published in the magazine Unwinnable that covers video game culture, art and more. This edition is on The Body Horror. It is a magazine I will follow! Thanks for this Sophie! I like that […]
Coverage about GTP in CSI: Cyber
It is not common that academic research inspires an international TV series. I’m happily surprised to see my research featured on the American series CSI, as a result of my PhD at Nottingham Trent University supervised by Professor Mark D. Griffiths. My research about GTP has flourished at NTU, and […]
Game Transfer Phenomena in an episode of CSI: Cyber
I was surprised to see that my research on Game Transfer Phenomena was featured in an episode of CSI: Cyber. In episode 11 (season 1) ‘Ghost in the machine’. As a dear friend expressed to me “science fiction often act as a metaphorical mirror of our collective perspective toward technology […]