“I played for five minutes, I still see falling blocks in my dreams” The above is a line from the trailer for the “Tetris” movie. Jeffrey Goldsmith, described the Tetris Effect in Wired 1994: The Tetris effect is a biochemical, reductionistic metaphor, if you will, for curiosity, invention, the creative […]
Embracing pseudo-hallucinatory phenomena induced by playing video games
Bright and fast-moving particles of colours that appear and disappear with booming sounds like fireworks easily captivate our senses. Have you ever noticed that after playing video games, you continue to experience sensations related to the game even when you’re not playing? Video game playing seems to enhance our senses […]
Finding common ground in the research on Game Transfer Phenomena
Playing video games as a novel visuomotor activity has been used in experimental studies by Stickgold et al. (2000) [1], Wamsley et al. (2010) [2] and Kusse, et al. (2012)[3] to understand the continuity between awake and sleep experiences, memory consolidation and learning. These studies have focused on investigating “hypnagogic […]