Rodrigo Villanueva from LevelUp.com has put together a video report on the latest study about prevalence of GTP. Almost 100,000 people have watched it in just a few days! Check out the gamers’ comments and share your one!
In an interview for Discovery News discussing the advent of contemporary VR, Glenn McDonald summarized some of my insights about VR and Game Transfer Phenomena. Here are some extracts: “Without a doubt, highly immersive technologies for entertainment bring exciting possibilities for the users — I’m a big fan! — but also […]
Read the news at the website
Many video gamers experience images, sounds and sensations from games in their real worlds Almost all video gamers who responded to an online survey about ‘Game Transfer Phenomena’ claimed to have experienced some form of it – with images, sounds or urges from their games being transferred into their real […]
It is not common that academic research inspires an international TV series. I’m happily surprised to see my research featured on the American series CSI, as a result of my PhD at Nottingham Trent University supervised by Professor Mark D. Griffiths. My research about GTP has flourished at NTU, and […]
Click here to visit my cartoon collection “GTP adventures”. The cartoons are based on gamers’ experiences. I create the cartoons with the goal to inform, raise awareness and demystify Game Transfer Phenomena experiences.
I was interviewed by BBC Radio Nottingham about the latest GTP study done in co-authorship with Professor Mark D. Griffiths. Listen to it here.
Check out gamers GTP and my interview in TV news BBC East Midlands Today. Approx. at 3:46. The video is only available in UK and until 10.45 PM tonight. My GTP baby is growing little by little. Thanks to all that have believed in me and supported my research during these […]
I was surprised to see that my research on Game Transfer Phenomena was featured in an episode of CSI: Cyber. In episode 11 (season 1) ‘Ghost in the machine’. As a dear friend expressed to me “science fiction often act as a metaphorical mirror of our collective perspective toward technology […]
Informing about GTP and demystifying gamers’ experiences is the main purpose of the research project about GTP. Read this well written and thoughtful piece about GTP written by Samit Saknar in Polygon. “A great video game, like any worthwhile piece of art, will stick with you. When you’re playing it, nothing […]