In some cases situations in real life that somehow resembles those from a game have resulted in gamers perceiving the situations having similar consequences as in the game. Click here to visit the collection of GTP adventures.
GTP Adventures- Snipers in the windows
Real life contexts that are similar as those in a game have suddenly elicited thoughts with the logic and content of the game. Sometimes this has ended up in hyper-vigilant behaviour. Click here to visit the collection of GTP adventures.
GTP Adventures – Wearing monochrome game lenses
Gamers have, after playing a variety of games, reported that the real world’s colours have turned into complementary colours or as the colours seen in the game during or shortly after stopping playing. This is typically known as Colour Visual After-Effect and it can last for minutes to days. Back in […]
GTP Adventures- Deploy Now!
Some gamers have found themselves voicing out loud commands from the game without intention. Click here to visit the collection of GTP adventures.
GTP Adventures- Oblivion made me lost
Some gamers have found themselves getting used to have certain video game elements that provide them useful functions in the game, and some have gotten confused (for some moments) when they do not have such elements in real life. Click here to visit the collection of GTP adventures.
GTP Adventures- Dance Dance class Revolution!
Some gamers have engaged in the execution of body movements as the ones in the game for amusement. Click here to visit the collection of GTP adventures.
GTP Adventures- Guitar Hero frets in your eyes
A stimulus in one sensory modality (e.g., auditory) triggered perceiving video game elements in another sensory modality (in this case, visual). These cross-sensorial associations can be understood as “artificial synaesthesia” or induced synaesthesia. Click here to visit the collection of GTP adventures.
GTP adventures- The faster the better
Some gamers have reported experiencing thoughts or urges to do something as in the game when they found certain object that reminded them of their gaming experiences, in other cases gamers have experienced short moments of lack of awareness or dissociation and have actually approached RL objects with the intention […]
GTP Adventures- Strafing your way home
Some gamers have reported that after prolonged video game sessions of First Person Shooter games they have found themselves moving or felt the urge to move as in the game, such as strafing. Here you can watch some typical FPS moves. This video is a very fun parody about “Living […]
GTP Adventures – Watch dogs saved me
Some gamers have heard and/or seen something from the game when doing daily activities. These experiences led to some good laughs, but some people got scared. However, in other cases the arising of video games elements in the physical context have helped the gamers to deal with real life situations, […]