Many many years ago, I was looking for my path in life. I needed to travel far away from home to realize how important it was to have a goal in life in order to make my dreams become true. Thanks to all that with your colourful, spontaneous, critical insights about […]
Super Mario Beads 3
Here is a nice animated film made by Lefvandebilder (Marcus Knutsson. Hannes Knutsson, Christoffer Guilotte, Martin Jansson).
Survey closed, now analyzing data!
No more spam at least for awhile 😉 Now it is time for me to analyze the data. I hope we will be able to share the results soon. I would like to thank all of you that has collaborated in my PhD project. This have been a rich experience. […]
Game over for the dust!
Poetic & insightful thoughts about GTP
Hoopleton has written this nice piece about GTP. I love it!!! “We play. We play a lot. And for it we see things differently than all of the people who ever came before us. Literally, we see things differently. We of the silicon generation live in a pseudo, near constant hypnagogic […]
The last round of the survey!
Participate in the GTP survey. You should be a video game player and 18 years old or older. We are almost there. I hope soon be able to share the results with you! Please share the link with your friends!!! Here you can access the survey: English Spanish
Game on. Gamification & GTP
One of my favorite ads;)
Game City Nights
Thanks to Game City Nights for the opportunity to present my research to the gaming community at the latest Game City Nights event. “GameCityNights are an after-dark exploration of videogames and the culture surrounding them. They aim to fit the best parts of the GameCity festival into a single evening” […]
Participate in the new GTP study
The goal of the GTP project is to clarify and demystified phenomenological players’ experiences in order to maximized the benefits of interactive media. As well as understand automatic mental, physiological and behaviour process that can be relevant in different areas of the sciences. The purpose of this survey is to […]