This section includes ongoing projects that focuses on GTP or involves examination of GTP.
Esports & Game Transfer Phenomena
NORWAY, SWEDEN: University of bergen
Dr Angelica Ortiz de Gortari is conducting the project eSportNS at the Centre for the Science of Learning & Technology (SLATE) at the University of Bergen in Norway, in collaboration with Professor Barbara Wasson, Daniel Ostnes and Professor Åge Røssing Diseth. It consists of a longitudinal study that follows esports students at Nordic schools to understand the impact of esports education on well-being and examining GTP on esports gamers.
The esport education platform provider Learn2Esport has joined the esports in Nordic Schools (esportsNS) project. With the collaboration of Learn2Esport we will expand the horizon of the project and combine self-report data with data analytics to better understand the play behaviours and practices of esport students.
Neurophysiological examination of Game Transfer Phenomena
UK: UNIVERSITY OF HERTFORDSHIRE
Dr Angelica B, Ortiz de Gortari is supervising Julio Llamas Alonso for his PhD in collaboration with Professor Lia Kvavilashvili and Dr George Georgiou at the Department of Psychology and Sports Sciences at the University of Hertfordshire in the UK. Julio will investigate the neurophysiological and cognitive mechanisms of Game Transfer Phenomena. Participate, a study is going on!
Game Transfer Phenomena, cognitive underpinnings & Gaming Disorder
Norway, Belgium & the United Kingdom
Game Transfer Phenomena & dreams
CANADA: MacEwan University
Professor Jayne Gackenbach, Cody Trewin and Dr Angelica B. Ortiz de Gortari are exploring the relationship between dreams and GTP. Professor Gackenbach invited Dr Ortiz de Gortari to her first interview to talk about her research on GTP in 2011, and Professor Gackenbach has been the editor of different books where research on GTP has been included.
Book chapters on GTP edited by Professor Gackenbach:
Ortiz de Gortari, A. B., & Griffiths, M. D. (2017). Beyond the Boundaries of the Game: The Interplay Between In-Game Phenomena, Structural Characteristics of Video Games, and Game Transfer Phenomena. Gackenbach, Jayne. In J. Bown (Ed.), Boundaries of Self and Reality Online (pp. 97-121). San Diego: Academic Press.
Ortiz de Gortari, A. B., & Griffiths, M. D. (2012). An Introduction to Game Transfer Phenomena in Video Game Playing. In J. I. Gackenbach (Ed.), Video Game Play and Consciousness. NY: Nova Publisher.
Gaming Disorder, emotional flow, Game Transfer Phenomena & realism
THE PHILIPINES:Far Eastern University
For his PhD thesis in psychology Jan Patrick Gutierrez at the Eastern University supervised by Dr Homer J. Yabut at the De La Salle University in The Philippines, aims to develop a model of Gaming Disorder considering emotional flow, Game Transfer Phenomena, and perceived realism. Dr Angelica B. Ortiz de Gortari is collaborating with Gutierrez and Dr Yabut in a cross-cultural study, and on the validation of the GTP scale on Filipino gamers.
Predictors of video game addiction
usa: University of Texas at San Antonio
Amanda Michelle Jones-Rincon, M.A., Martin I. Gallegos, PhD and James H. Bray, PhD conducted a survey to examine predictors of video game addiction. Among the potential predictors they examined Game Transfer Phenomena, aggression, depressive symptoms, hours of game-play per week, post-game phenomena, opening loot boxes, buying microtransactions and playing first person shooters.
Publication coming soon!
Validation of the GTP scale in Italian, Polish and in a Filipino sample
Italy, Polish & THE Philippines
Dr Nadia Barberis at the University of Messina is working on validating the GTP Scale in Italian. Dr Andrzej Cudo is working on validating the scale in Polish. Jan Patrick Gutierrez and Dr Homer J. Yabut at the De La Salle University are working on a validation of the GTP scale with a Filipino sample.
Nightmares & new directions for GTP
IRELAND: Dublin City Uni. & Uni. College Dublin
Derek Alan Laffan and Darragh McCashin at Dublin City University & University College Dublin conducted a pilot study to examine the relationship between nightmares, dreams and Game Transfer Phenomena.
Publication coming soon!
Video games & COVID
Norway: university of bergen
The coronavirus outbreak has imposed new rules on people’s lives. A large number of the world’s population is currently or have been limited to environmental stimuli, social contact and physical movement while being highly exposed to media content.
- Can playing video games help to cope with the life stressors due to the COVID-19 pandemic?
- Can we take adventage of naturally ocurring sensory and mental phenomena associated with video game playing?
The relationship between multi-sensory experiences & media
The United Kingdom, norway
Dr Emma Palmer-Cooper at the University of Southampton and Dr Angelica B. Ortiz de Gortari at the University of Bergen are collaborating to examine the relationship between sensory experiences and the exposure to passive media (watching videos of ASMR (Autonomous sensory meridian response) and interactive media (playing video games and Game Transfer Phenomena).