Moving from UK… I will miss many things from Nottingham, the city of Robin Hood! A colourful multicultural, breathing and living city! A city that I witnessed getting developed during the last couple of years.

I’m happy and proud when I look back at my time in Nottingham. During the last six years I gave the best of me and put Nottingham Trent University on the headlines all around the world with my research on Game Transfer Phenomena conducted as my PhD.

Seeing the possibilities rather than the limitations… My partner Anders made me realise this is how I navigate through life, during our final dinner in Nottingham… I’m grateful for the opportunities to grow professionally and mature personaimg_1245lly.

During the last years my life has revolved around the work I highlight below, mostly done as part of my doctoral research next to my PhD supervisor Professor Mark Griffiths at Nottingham Trent University.

I hope to visit my friends and colleagues in Nottingham at some point in the future… For now, it is time to move on and keep building the dreams on a new path.

University of Liège in Belgium here I come!

I´m looking forward to start a new phase in my research into GTP with my Marie Curie COFUND postdoc fellowship, co-funded by the University of Liège and the European Union.

Conferences:

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Media coverage:

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Main published articles:

Ortiz de Gortari, A. B. (2016). The Game Transfer Phenomena framework: Investigating altered perceptions, automatic mental processes and behaviors induced by virtual immersion. Proceedings of the 21st Annual Review of Cybertherapy and Telemedicine. Cypsy21. In press.

Ortiz de Gortari A. B., Oldfield B & Griffiths M. D (2016). An empirical examination of factors associated with Game Transfer Phenomena severity. Computers in Human Behavior, 64, 274-284

Ortiz de Gortari A. B., & Griffiths M. D. (2016). Prevalence and Characteristics of Game Transfer Phenomena: A Descriptive Survey Study. International Journal of Human-Computer Interaction, 32(6), 470-480.

Ortiz de Gortari, A. B (2015). What can Game Transfer Phenomena tell us about the impact of highly immersive gaming technologies? Proceedings of the Interactive Technologies and Games 2015 Conference Proceedings in IEEE xplore.

Ortiz de Gortari, A. B., Pontes, H. A., & Griffiths, M. D. (2015). The Game Transfer Phenomena Scale: An instrument for investigating the non-volitional effects of video game playing.Cyberpsychology, Behavior, and Social Networking.

Ortiz de Gortari, A. B., & Griffiths, M. D. (2015). Game Transfer Phenomena and its associated factors: An exploratory empirical online survey study. Computers in Human Behavior, 51, 195-202.

Ortiz de Gortari, A. B & Griffiths, M. D (2015). Living the game. IGI Global editorial monthly news. http://www.igi-global.com/newsroom/archive/living-game/2223

Ortiz de Gortari, A. B., & Griffiths, M. D. (2014). Auditory experiences in Game Transfer Phenomena: An empirical self-report study. International Journal of Cyber Behavior, Psychology and Learning 4(1), 59-75.

Ortiz de Gortari, A., & Griffiths, M. (2014). Automatic Mental Processes, Automatic Actions and Behaviours in Game Transfer Phenomena: An Empirical Self-Report Study Using Online Forum Data. International Journal of Mental Health and Addiction, 1-21.

Ortiz de Gortari, A. B., & Griffiths, M. D. (2014). Altered Visual Perception in Game Transfer Phenomena: An Empirical Self-Report Study. International Journal of Human-Computer Interaction, 30(2), 95-105.

Ortiz de Gortari, A. B., & Griffiths, M. D. (2012). An Introduction to Game Transfer Phenomena in Video Game Playing. In J. I. Gackenbach (Ed.), Video Game Play and Consciousness. NY: Nova Publisher.

Ortiz de Gortari, A. B., & Griffiths, M. D. (2012). The Relevance of Game Transfer Phenomena When Addressing Problematic Gaming. Paper presented at the 17th annual CyberPsychology & CyberTherapy Conference, Brussels, Belgium.

Ortiz de Gortari, A. B., Aronsson, K., & Griffiths, M. D. (2011). Game Transfer Phenomena in video game playing: A qualitative interview study. International Journal of Cyber Behavior, Psychology and Learning, 1(3), 15-33.