My article examining Game Transfer Phenomena during the pandemic has been published in the Entertainment Computing journal. “Coping with COVID-19 pandemic stressors: Comparisons between non-players and players, and levels of Game Transfer Phenomena.” In this study, I wanted to explore if playing video games offered some benefits during the pandemic […]
I’m not a fan of nightmares, but “Little Nightmares” is something I’m happy to experience! The horror puzzle platform game developed by Swedish developers Tarsier Studios received high praise when it was released a couple of weeks ago. In his article in Die Zeit Achim Fehrenbach goes into research on […]
Washington Post is running a series of stories on growing up in “The screen age”. In the most recent story “The next level” they go into the case of “Byrne”, his struggles with gaming addition and the impact on his family. Byrne has also experienced Game Transfer Phenomena (GTP). “After […]
“When playing Pokémon, I would suddenly run into long grass hoping to find some rare animals there” Game Transfer Phenomena (GTP) have been reported in over 400 unique titles. These include both old and modern video games. I think we will hear GTP experiences from gamers playing Pokémon GO as […]
In our latest study with over 2,000 self-selected participants 97% reported having experienced GTP at some point in their life. The most (95%) had experienced GTP more than once. Altered visual perceptions The most commonly reported among the visual experiences were visualizing images or seeing images with closed eyes (77%). 77% […]
Gamers have reported perceiving objects outlined or glowing, similar to the visual effects in the video games. These seems to be fleeting and non-malignant visual experiences. Interestingly, visual distortions of physical stimuli (e.g. objects or persons) does not seem to always occur randomly or in a generalized way, but with particular […]
Have you ever tapped your fingers to the rhythm of a song or moved your feet reproducing the steps from Step Mania? What is the seductive nature of the repetitive movements we engage in our daily lives? An intriguing case study reported by Yung, Eickhoff, Davis, Klam and Doan [1] has taken […]
Chapter on Game Transfer Phenomena in The Oxford Handbook of Cyberpsychology The Game Transfer Phenomena Scale Study on Game Transfer Phenomena & Augmented Reality: New study suggests that minors are more prone to Game Transfer Phenomena New study published: Severe levels of Game Transfer Phenomena Game Transfer Phenomena and its […]
Summaries Auditory Experiences in Game Transfer Phenomena This study was published in the International Journal of Cyber Behavior, Psychology and Learning (IJCBPL) Automatic Actions and Behaviours in Game Transfer Phenomena This study was published in the International Journal of Mental Health and Addiction Game Transfer Phenomena Adventures: […]
The altered perceptions modality include phenomena manifesting as sensorial experiences or sensations (e.g., hearing, seeing), and include non-volitonal phenomena that is explained either by physiological, perceptual or cognitive mechanism, or by the interplay of all of them. It is referred to as altered perceptions because physical stimuli are perceived different […]