PolygonInforming about GTP and demystifying gamers’ experiences is the main purpose of the research project about GTP.

Read this well written and thoughtful piece about GTP written by Samit Saknar in Polygon.

“A great video game, like any worthwhile piece of art, will stick with you. When you’re playing it, nothing can pull you away; when you’re not playing it, you can’t think about anything else. The game will embed itself in your subconscious, so much so that you’ll start to have literal visions of it: Gems on a Guitar Hero note highway scroll by your eyes as you listen to music; a Mass Effect dialogue wheel pops up during a conversation with a friend; while driving, you imagine running over pedestrians à la Grand Theft Auto.”

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