Talk: Science World Museum- Vancouver

If you are in the amazing Vancouver join the event Sweet: Mind Craft at the Science World at TELUS World of Science. Teens even 13-18 years old. I will talk about the psychology of video games & Game Transfer Phenomena. Get  your tickets in Eventbrite  

Participate in an online experiment on Game Transfer Phenomena!

Participate in a new study on Game Transfer Phenomena. The study aims to examine the relation between GTP and executive functions. Eligible participants should be: 18 to 40 years old Right-handed Play video games at least 6 hours a week in any platform. Follow this link to participate! Please share […]

Game Transfer Phenomena in a Sci-fi book

A new depiction of GTP in a fictional story! In 2016 GTP inspired an episode of the TV crime-drama series CSI: Cyber. This time it is in the Sci-fi book “Planet-Alt-Sete-Nine”. “What happens when a video game begins to take on a life of its own? Is it the program’s […]

Study on Game Transfer Phenomena & Augmented Reality:

“A fire truck was coming down the street, and there was a Pokémon spawned [appeared] in the street. I thought… ‘I hope the fire truck doesn’t hit the Meowth [Pokémon]’. And then I realized what a strange thought that was.” My study on Game Transfer Phenomena (GTP) in Pokémon Go […]

The GTP project started as my Master research thesis at Stockholm University in Sweden in April 2010 supervised by professor Karin Aronsson, followed up with my PhD on GTP at Nottingham Trent University in UK supervised by professor Mark D. Griffiths, “Exploring Game Transfer Phenomena: A multimodal research approach for investigating video games’ effects”.

Currently, I’m researching about GTP as my Postdoc funded by a Marie Curie fellowship at the University of Liège in Belgium with my mentor professor Frank Larøi.

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